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AI Insights · Timothy · July 2024

Top 5 3D Realistic Games on Android in Romania Q2 2024

In Q2 2024, top 3D realistic games on Android in Romania saw varied performance in terms of downloads, revenue, and active users, with notable trends for each game.

Top 5 3D Realistic Games on Android in Romania Q2 2024

In Q2 2024, the top 3D realistic games on the Android platform in Romania showcased varied performance in terms of downloads, revenue, and active users. Below are the insights for the top five games based on data from Sensor Tower.

PUBG MOBILE saw a dynamic quarter. Revenue peaked at approximately $80K in the week of May 20, but experienced a decline towards the end of the quarter, closing at around $25K in the last week of June. Downloads remained relatively stable, peaking mid-May with 4.6K and then declining to about 3.4K by the end of June. Weekly active users showed some fluctuation, peaking at roughly 512K in early April and maintaining a steady range around 428K by the end of June.

EA SPORTS FC™: UEFA EURO 2024™ exhibited a strong upward trend. Revenue started at about $13K in early April and surged to approximately $44K by mid-June. Downloads also saw a significant increase, starting at 4.3K and reaching 19K by the end of June. Weekly active users followed a similar trend, peaking at over 1M in mid-June.

Free Fire: 7th Anniversary experienced steady performance. Revenue fluctuated, starting at around $9K and peaking at nearly $20K mid-April, then tapering off to about $8.2K by the end of June. Downloads saw an initial spike to 11K mid-April, with another peak at 9.2K in the last week of June. Weekly active users peaked at 329K mid-April and ended the quarter at 314K.

Call of Duty: Mobile Season 6 presented a relatively stable performance. Revenue remained consistent, peaking at about $9.5K in late May and ending at around $6K in the last week of June. Downloads were steady, with minor fluctuations, peaking at 1.2K in mid-June. Weekly active users maintained a range between 19K and 22K throughout the quarter.

State of Survival: Zombie War showed a more modest performance. Revenue peaked at around $6.9K in early May and dropped to about $5.1K by the end of June. Downloads were relatively low, peaking at 742 in early April and dropping to 420 by the end of the quarter. Weekly active users saw a slight decline, starting at around 8.9K in early April and ending at 8.3K in late June.

These insights are based on data from Sensor Tower. For more detailed information and further analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024